With a dig site unlocked, players are able to instantly purchase any animal with Science Points - no additional waiting required. The tooltip panel shows your total progress in a given formation, while a dietary icon provides more context to players who aren’t familiar with an animal’s name. Excavations take place in fossil formations around the world, granting access to a diverse range of extinct animals.įrom this map we can unlock dig sites with money as long as we’ve met the required park rating. To get some new species for our park we need to visit the Excavations menu. By creating a second currency used for progression, it allows us to better reward players for creating and managing their parks effectively rather than simply stacking on the cash. These points can be spent exclusively on Research items or Excavations. Science Points are a resource earned from exhibits or by breeding new animals. Though these mechanics won’t be implemented until a later date, here are some details regarding fossil formations and a unique currency. In the same menu, colors for custom lighting can be adjusted, too!Īs mentioned in our livestream last October, we’ve made changes to the design of our progression systems. Players who wish to build their own housing can set the Mini-Aviary to a hidden state, hiding the exterior shell. Different species prefer one environment over another, influencing their welfare based on the current choice. Inside the building’s interface there are three environmental options available: tropical rainforest, coastal desert and temperate forest. Obviously the animals wouldn’t be too happy about this, but it’s a great starting point for creations in sandbox mode with welfare disabled. When first placed, the aviary is completely empty, leaving just the basic trees inside. Habitat welfare can be further improved by adding enrichment items like the Avian House and Avian Feeding Tower! These actually provide your Microraptors with new positions and animations inside the Mini-Exhibit, making them more than simple decorations.įor our creatively driven players, we understand the desire to add your own personal flourishes to a Mini-Exhibit. This means you’ll have to keep their food stocked up and their habitats climatized! Much like regular animals, Mini-Exhibit species have welfare needs. It’s time to take a look at the tiniest of enclosures! In case you’ve missed it, Mini-Exhibits are prebuilt structures designed to hold specialized animals that otherwise wouldn’t be able to navigate a regular paddock. We’ll be continuing to expand and improve our sound assets, so stay on the lookout for showcases soon. Implementing sound for the Microraptor and Edmontosaurus has proven to be a relatively simple task thanks to FMOD, providing our sound designer and composer Byron enough flexibility to implement dozens of audio events without a difficult workflow. On a different note, our sound implementation pipeline has moved into full swing with the addition of custom audio database tools. By making these changes and adding a togglable perspective mode, players can finally look upward and more easily navigate their parks. Instead of simply following the terrain, it now adapts the central orbit point to wherever you’re looking once the camera stops moving. Part of our tasks in December involved rewriting the camera to provide greater flexibility when working with modular builds. We’ve changed a lot over the past 12 months, so it’s time to take a look at the past, present and future. Despite the current conditions, we did our best to push through 2020 as a small studio with the support of our publisher Crytivo, our dedicated development team and of course our fans. We hope everyone has had a happy holiday season and a safe New Years. Welcome to December’s Development Update!
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